Database · 164 records
Zero Company database
Structured records rather than articles. Every entry carries its source, the version it was observed in, and the date it was last checked.
This is every Star Wars Zero Company game fact that has actually been published, entered as structured data. 164 records across 7 sections, each one citing the article, interview or preview it came from. The game releases 27 August 2026. Until it does there are no damage numbers, no statistics and no complete item lists — and where those would go, this site records the gap instead of filling it with a guess.
Abilities
59 entriesEvery officially named ability, with its owner, effect and build value.
Talents
18 entriesThe build layer that is not a Specialization. Ten a Custom Operator chooses between, plus one restricted to astromechs, each with what it does at first and final rank.
Weapons
4 entriesThe four confirmed weapon types — Longarm, Repeater, Rifle and Pistol — their tactical roles, and which of them the words people search for actually mean.
Utilities
22 entriesEquippable combat abilities — grenades, support items, and the weapons that occupy a Utility slot instead of replacing your blaster. Three are named by EA and the rest by launch-week guides.
Weapon Mods
11 entriesThe four attachment categories, how a weapon reaches four Modification Slots, and every mod a bylined source has actually named. Deliberately short — longer lists exist and none of them carries a byline.
Bonds
14 entriesAll eight Bond ranks with their XP thresholds and Focus Point payments, every one of the 14 Cross Training bonuses with its value, and the 10 pairings evidenced to reach the top tier.
Glossary
36 entriesThe game's own vocabulary, defined once and used consistently across the site.
Database sections that do not exist yet
Points the shipped game has not yet answered for us, or that need a controlled comparison to state as fact — recorded rather than guessed at.
- Focus Tree costs — every ability's ranks are published and not one node's price is.
- Enemies — beyond Separatist droids, Outlaws and the Infinite Coil being named, no stats exist.
- Missions and planets — no mission list has been published.
- Facility upgrades — several Den lines are now named with figures, including Crew Focus, Crew Quarters and the slot upgrades, and almost none of them has a published cost. Not enough for a section yet; the figures live on the guides that use them.
- Maximum-Bond passives — reported to be unique to each pairing, and not one has been named.
These sections are deliberately absent rather than published empty. A database page with no data in it is worse than no page: it wastes a reader’s click and tells search engines the site is thin. They will be added as the data becomes available.