Ability
Zero Company Identify Weakness
Scoundrel ability that applies Vulnerable, guaranteeing a critical hit on the next attack.
- Confidence
- Confirmed
- Verified
- 14 August 2026
- Version
- pre-release (no retail build)
What it does
A Fast Action costing 1 Action Point. Applies Vulnerable to a single enemy, and the next attack against that enemy critically hits. Each rank extends its range; the final rank applies Vulnerable twice, so the next two attacks both crit.
- Belongs to
- Scoundrel
- Cost
- Action Points
- Ultimate
- No
- Tags
- critical-setup, debuff
Build value
Why it matters when you are planning a squad
A guarantee, not an improved chance — which is what makes it worth saving for the squad's largest hit rather than its next one. Spent on a Precision Shot that cannot miss and carries +50% critical damage at max rank, it produces the biggest single hit available. Its limitation is timing: Vulnerable is wasted unless a teammate can act on it before the turn ends.
Other Scoundrel abilities
Sources
- Star Wars Zero Company: How Some of the Greatest Minds in Tactics Games are Pushing the Genre, Again
Xbox Wire · Tier 2 — Developer interview · accessed 6 August 2026
Supports: Greg Foertsch and James Brawley on the eight Specializations, Combat Stim + Gunslinger synergy, Advantage, and Specialization changes on authored characters