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Zero Company Builds

Ability

Zero Company Identify Weakness

Scoundrel ability that applies Vulnerable, guaranteeing a critical hit on the next attack.

Confirmed
Confidence
Confirmed
Verified
14 August 2026
Version
pre-release (no retail build)

What it does

A Fast Action costing 1 Action Point. Applies Vulnerable to a single enemy, and the next attack against that enemy critically hits. Each rank extends its range; the final rank applies Vulnerable twice, so the next two attacks both crit.

Belongs to
Scoundrel
Cost
Action Points
Ultimate
No
Tags
critical-setup, debuff

Build value

Why it matters when you are planning a squad

A guarantee, not an improved chance — which is what makes it worth saving for the squad's largest hit rather than its next one. Spent on a Precision Shot that cannot miss and carries +50% critical damage at max rank, it produces the biggest single hit available. Its limitation is timing: Vulnerable is wasted unless a teammate can act on it before the turn ends.

Other Scoundrel abilities

Sources