Ultimate ability
Zero Company Precision Shot
The Sharpshooter's Ultimate: a calculated blaster shot that always hits.
- Confidence
- Strongly supported
- Verified
- 23 August 2026
- Version
- pre-release preview build (August 2026)
What it does
Spends Advantage to fire a shot that cannot miss. Each rank raises its base damage and its critical damage, reaching a 50% critical damage bonus at maximum. Usable once per turn.
- Belongs to
- Sharpshooter
- Cost
- Advantage
- Ultimate
- Yes — this is the Specialization's signature ability
- Tags
- single-target, advantage-spender, critical-setup
Build value
Why it matters when you are planning a squad
The answer to any target where a miss is unaffordable — high-Defense units, shielded leaders, anything telegraphing an attack for next turn. It is also the best carrier in the game for a critical somebody else guaranteed: a Scoundrel's Identify Weakness on a shot that cannot miss, at +50% critical damage, is the squad's largest single hit. The squad consequence is the catch. The Sharpshooter is a pure Advantage sink, so pairing it with a generator is a requirement rather than a preference.
Other Sharpshooter abilities
Sources
- I played 54 hours of Star Wars Zero Company
Dantics · Tier 3 — Hands-on preview · accessed 11 August 2026
Supports: 5:26–11:55 — an injury is taken only on being reduced to zero health; normal, hard and expert named, plus an Ironman-style toggle; crisis operations; weapon mods slotted freely before missions; a second Specialization after cycle 18; every Bond level granting Focus Points and one of three joint training bonuses; the Sharpshooter's unmissable shot and the Soldier's rocket barrage