Skip to content
Zero Company Builds

Ultimate ability

Zero Company Precision Shot

The Sharpshooter's Ultimate: a calculated blaster shot that always hits.

Preview-reported
Confidence
Strongly supported
Verified
23 August 2026
Version
pre-release preview build (August 2026)

What it does

Spends Advantage to fire a shot that cannot miss. Each rank raises its base damage and its critical damage, reaching a 50% critical damage bonus at maximum. Usable once per turn.

Belongs to
Sharpshooter
Cost
Advantage
Ultimate
Yes — this is the Specialization's signature ability
Tags
single-target, advantage-spender, critical-setup

Build value

Why it matters when you are planning a squad

The answer to any target where a miss is unaffordable — high-Defense units, shielded leaders, anything telegraphing an attack for next turn. It is also the best carrier in the game for a critical somebody else guaranteed: a Scoundrel's Identify Weakness on a shot that cannot miss, at +50% critical damage, is the squad's largest single hit. The squad consequence is the catch. The Sharpshooter is a pure Advantage sink, so pairing it with a generator is a requirement rather than a preference.

Other Sharpshooter abilities

Sources

  • I played 54 hours of Star Wars Zero Company

    Dantics · Tier 3 — Hands-on preview · accessed 11 August 2026

    Supports: 5:26–11:55 — an injury is taken only on being reduced to zero health; normal, hard and expert named, plus an Ironman-style toggle; crisis operations; weapon mods slotted freely before missions; a second Specialization after cycle 18; every Bond level granting Focus Points and one of three joint training bonuses; the Sharpshooter's unmissable shot and the Soldier's rocket barrage