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Zero Company Builds

Ability

Zero Company Unstoppable

The Heavy's ability: stacks of Retaliation that counterattack each incoming hit.

Confirmed
Confidence
Confirmed
Verified
14 August 2026
Version
pre-release (no retail build)

What it does

Grants 2 stacks of Retaliation. Each incoming attack burns a stack to counterattack the attacker. Ranks raise the counterattack damage to a maximum of +4, and the final rank allows it to be cast on an ally rather than the Heavy.

Belongs to
Heavy
Cost
Action Points
Ultimate
No
Tags
mitigation, taunt

Build value

Why it matters when you are planning a squad

The offensive half of the tank kit, and it only pays out when the enemy actually attacks the Heavy — which is what the Intimidating Posture taunt and Bulwark exist to arrange. Used without them it is dead weight. The final rank's ally targeting is the interesting one: put it on whoever is about to be focused rather than on the Operator already built to survive it.

Other Heavy abilities

Sources

  • Is Z-COM our new X-COM? Star Wars Zero Company gameplay deep dive

    ChristopherOdd · Tier 3 — Hands-on preview · accessed 11 August 2026

    Supports: 2:13–13:51 — Sweeping Salvo at 4 Advantage with three uses per mission; Hawks granting an ally 1 AP for 3 Advantage; Combat Recon granting 1 Advantage per unit scanned; the Grit Talent's stacking invulnerability; Heavy attacks taunting; the droideka ray shield; the Scout's Spotted status; Defense as flat damage reduction

  • Lead Zero Company To Victory on August 27

    Electronic Arts · Tier 1 — Official · accessed 6 August 2026

    Supports: Operator introductions; 3 Action Points per turn; Advantage caps at 10; the eight Specializations; Bonds in the Personnel Facility; Hawks' species options