In combat
Do Advantage abilities cost Action Points as well?
No. Advantage abilities spend Advantage instead of Action Points, so using one does not end the Operator's turn.
- Confidence
- Confirmed
- Verified
- 15 August 2026
- Version
- pre-release (no retail build)
The short answer
No. Advantage abilities spend Advantage instead of Action Points, so using one does not end the Operator's turn.
In full
What that means when you are planning
This is the single most useful thing to understand early. The two pools are separate, and an Advantage ability is additional to what three Action Points already buy — not paid for out of them.
There is one documented exception in the other direction: the Scout's Ambush costs an Action Point and consumes the Advantage pool. It is an Ultimate that spends both, which is why identifying Ultimates by cost type gets it wrong.
What we don't know yet
The game has not been released. These are open questions we have chosen not to guess at.
- Whether any other ability spends both pools.
Next
Related questions
- What is Advantage in Zero Company?
- A squad-wide resource: each time an Operator damages an enemy the squad gains 1 Advantage, up to 10, spent on powerful abilities that cost no Action Points.
- How many Action Points does each Operator get per turn?
- Three, and they can be spent in any order.
- What is the maximum Advantage you can hold?
- Ten is the highest figure shown so far.
Where this is covered properly
Sources
- Star Wars Zero Company: How Some of the Greatest Minds in Tactics Games are Pushing the Genre, Again
Xbox Wire · Tier 2 — Developer interview · accessed 6 August 2026
Supports: Greg Foertsch and James Brawley on the eight Specializations, Combat Stim + Gunslinger synergy, Advantage, and Specialization changes on authored characters
- Lead Zero Company To Victory on August 27
Electronic Arts · Tier 1 — Official · accessed 6 August 2026
Supports: Operator introductions; 3 Action Points per turn; Advantage caps at 10; the eight Specializations; Bonds in the Personnel Facility; Hawks' species options