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Zero Company Builds

Community build

Dr33dTV's Hawks Critical Hit Build

Sharpshooter first, Gunslinger second, and every rank bought points at one number: the chance a shot criticals. Zero In stacks Lethal, Keen Eye stacks on top of it, and Quick Draw gives the sniper something to do with the spare Action Point a Longarm leaves. The Hawks build is Dr33dTV's; the squad around him and the argument are this site's.

Community

The squad

  1. Bay 1

    Hawks

    Sharpshooter

    Gunslinger

    Weapon
    Longarm
  2. Bay 2

    Custom Operator

    Scoundrel

    Weapon
    Pistol
  3. Bay 3

    Custom Operator

    Scout

    Weapon
    Rifle
  4. Bay 4

    Custom Operator

    Heavy

    Weapon
    Repeater
Open in the Squad Builder

How to play it

One generator, one expensive spender. Open Fire costs 9 of a pool that caps at 10, so the Scout slot decides whether the finisher fires once a fight or twice. Precision Shot at 6 competes with it.

0 comments

Nothing yet. If you try this squad, saying what happened is the most useful thing anyone can add to it.

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This is a player submission. It was published without review and carries none of the source-backed evidence guarantees the rest of this site does — the community label above says so on every surface it appears on. For squads that do, see the curated builds.