Skip to content
Zero Company Builds

Ability

Zero Company Perfect Integration

Analytics passive: being attacked permanently raises a random teammate's Defense by +1 for the rest of the combat.

Retail-reported
Confidence
Strongly supported
Verified
8 September 2026
Version
Pre-release evidence, plus retail launch-build ability cards (August 2026)

What it does

When the astromech is attacked, its data increases a random teammate's Defense by +1 for the rest of combat. Cannot Upgrade.

Belongs to
Astromechs
Cost
Free — no cost
Ultimate
No
Tags
mitigation

Focus Tree

This ability has no Focus Tree row

This one cannot be upgraded. Every Specialization has one passive that is fixed at the value above — the Heavy has two — which is why a class with four abilities shows three rows in the Focus Tree. No Focus Points make it better.

Build value

Why it matters when you are planning a squad

The second passive that pays the droid for being shot at, and the one that compounds. It is not a buff with a duration — it lasts the rest of the fight — so a long engagement with an astromech in the open ends with the squad several points of Defense better off than it started. The randomness is the catch and it is a smaller catch than it looks: over a fight with enough triggers the points spread across everybody, which suits a squad taking chip damage from several directions rather than one Operator being focused. Together with Self Preservation and Self Repair it is the third reason the Analytics droid wants to be the target. That is the whole design of the band: an Operator whose defensive kit turns incoming fire into resources for the other three.

Astromechs's other abilities

Sources

  • Ultimate Star Wars Zero Company Astromech Build and Class Guide

    Hack the Minotaur · Tier 3 — Retail review · accessed 8 September 2026

    Supports: Bylined Hack The Minotaur, "Latest Update: August 31, 2026", with an on-page change log reading "v1.4 – August 31, 2026 – Updated utility items" and "v1.2 – August 27, 2026 – Actively updating build, focus progression, and cross-training". **The Analytics table — the astromech's second Specialization, published here for the first time anywhere this database has found.** "The Astromech's Secondary Specialization called Analytics cannot be changed", and "Secondary Specializations cannot go about [sic] Tier 5 for Focus Tree upgrades". Predictive Analytics (Ultimate) "All allies gain Defense for the rest of the turn. Nothing beats these odds", five tiers +2/+3/+4/+5/+6 Defense. Deep Target Scan (Standard) "Conducts an intensive analysis on an enemy. Scans and Spots the target and removes all Evasion. Costs 1 AP", five tiers of Effective Range 14.0m, 16.0m, 18.0m, 20.0m, 24.0m. Self Preservation (Passive) "When the Astromech is hit by an Overwatch or Retaliation attack it gains 1 AP", Cannot Upgrade. Telemetry (Passive) "Increases Chance-To-Hit by +5% for all Operators on the team", Cannot Upgrade. Perfect Integration (Passive) "When the Astromech is attacked, its data increases a random teammate's Defense by +1 for the rest of combat", Cannot Upgrade. **No Advantage cost is printed for Predictive Analytics.** The primary Astromech table reproduces `retail-htm-focus-trees` and is not re-entered from here, with one exception that matters: this page explains the two storage passives as ranks of one four-tier line rather than as two rows — "Tier 1 adds one extra use to all Utility Items the Astromech is carrying. Tier 2 adds 1 meter of movement. Tier 3 adds 2 Defense. Tier 4 adds another extra use to all Utility Items, stacking with the tier 1 bonus for a total of two additional uses per item." The Storage Optimization card itself reads "This effect stacks with Extended Range", the same proofreading error as on the Focus Tree index. On capacity: "Unlike operators, your Astromech has three slots for utilities and cannot increase the number to four." On Medpacs, in the recommended-Utility table: "Heals 30% of ally Health. Not on Droids." On squad legality: "EA confirmed that all three remaining squad slots can be filled with Astromechs on non-story missions, since only Hawks is required." On chassis: the R2, R3 and R4 series and the BR-1, "a new droid design created specifically for Zero Company by Bit Reactor". **Checked for and absent**: any ability called Self Repair, and any Focus Point cost for any node.